Module 1 of 1Lesson 1 of 3 · Start here: how Personal Project Studio works

IB MYPPersonal Project

Welcome!

Your personal project starts here.

About 25 hours to learn something you care about and make something with it. Personal Project Studio walks you through every part, one step at a time, so nothing is forgotten and your report is ready when you need it.

Free with code STADIRA100 until 30 April 2027

  • 12small steps
  • 24marks
  • About 25hours
  • Up to 15pages
  • AI-freeyour own work
Built for students

Why students like it

One step at a time

From “what am I into?” to a submitted report: each step tells you what to do and why it matters.

Live checks as you write

The studio checks your goal, criteria, plan and report against what examiners look for, while you type.

Evidence, safe and dated

Photos, voice notes, clips and notes, tagged to the strand they prove and time-stamped when you add them.

Your supervisor, right here

Send your goal and plan for approval, get one round of feedback on your draft, and keep your meeting notes in one place.

The goal

What you are aiming for

One goal in two linked parts: a learning goal (what you want to understand) and a product (what you will create with it). Start from either one.

About 25 hours in total, including meetings and writing. Then a report of up to 15 pages (or fewer pages plus a recording) that explains how you planned, which skills helped you, and what the project did for you.

A product that does not work out can still score well, if you evaluate it honestly and explain why.

Your journey

5 stages, 12 steps

The same coloured stages you will see inside the studio. Steps open as you go; the flagged ones need your supervisor.

  1. Stage 1

    Explore

    Find what excites you and shape it into a learning goal and a product.

    1. Step 1

      Start here

      The big picture

    2. Step 2

      Find my spark

      Interests and ideas

    3. Step 3

      Goal builder

      Learning goal + product

      Supervisor approves your goal
  2. Stage 2

    Plan

    Decide what a good product looks like, and how you will get there in about 25 hours.

    1. Step 4

      Success criteria

      What makes my product good

    2. Step 5

      Action plan

      Product plan and timeline

      Supervisor approves your plan · meeting 1
  3. Stage 3

    Make

    Do your project and keep evidence as you go: photos, notes, drafts and feedback.

    1. Step 6

      Do and document

      Evidence, hours, meetings

      Meeting 2 opens steps 8 to 12
    2. Step 7

      ATL evidence

      Skills that got me there

  4. Stage 4

    Reflect

    Judge your product against your criteria, and look back at what you learned.

    1. Step 8

      Evaluate the product

      Strengths and limitations

    2. Step 9

      Reflect on impact

      One or two impacts on me

  5. Stage 5

    Share

    Write your report, check it against the criteria and hand it in.

    1. Step 10

      Report builder

      Sections, checks, export

      One round of draft feedback
    2. Step 11

      Self-check

      Best-fit estimate

    3. Step 12

      Submit

      Declaration, meeting 3

      Final report · meeting 3
Assessment

How your project is marked 24 marks

Three criteria, each out of 8. Your supervisor marks your report and the IB checks a sample. Tap a criterion to see its strands.

APlanning8 marks

What you did: your learning goal and why your interest led to it, your product and its success criteria, and your plan to make the product.

  • A(i) Say what you want to learn, and explain the reasons why your personal interest led you to this goal.
  • A(ii) Say what you will make, and set success criteria that suit it, each with a reason.
  • A(iii) Show a clear, detailed plan for making your product, with steps that cover every success criterion.
BApplying skills8 marks

How ATL skills helped: one part for your learning goal, one part for your product.

  • B(i) Explain, with examples, how applying one or two ATL skills got you closer to your learning goal.
  • B(ii) Explain, with examples, how applying one or two ATL skills helped you make your product.
CReflecting8 marks

Why it mattered: the impact on you, and an honest evaluation of your product.

  • C(i) Explain how the project changed you or your learning, and why.
  • C(ii) Judge your product against each success criterion: weigh its strengths and limitations, with evidence.

The secret is the ladder of words examiners use: state → outline → describe → explain. Top marks need you to explain: say why, with reasons. The studio shows you where each answer sits on that ladder.

Keep these in mind

Golden rules

  • The learning goal is about your learning, not teaching or informing other people.
  • Success criteria are qualities of the finished product, each with a reason it suits your product.
  • Collect evidence as you go: photos, notes, voice memos. It proves your work is your own.
  • One or two ATL skills for your learning goal and one or two for your product, explained with evidence.
  • One or two impacts on you, explained in depth. Impact on other people does not count here.
  • No name, school, links or QR codes in the report, and no title page.
  • Everything you write is yours. Any AI tool you use outside the studio goes in your AI-use log and your bibliography.
Your supervisor

Working with your supervisor

Has your supervisor given you a cohort code? Enter it when the studio asks (or in “My set-up”). They will see your progress and approve your goal and plan in the studio.

No code? Choose self-study and record your supervisor’s approvals yourself. Supervisors can open a free dashboard at stadira.com/pp-teacher.

Are you a school? One licence covers your whole MYP 5 year group, from P3,500 a year.

Ready? Your first step takes ten minutes.

Set up your project, then find your spark: the interests and ideas that could become your personal project.

Start my project