Plotting Straight Lines
A-F7 taught you to read coordinates. Now you’ll CREATE lines: every equation like \(y = 2x + 1\) describes a family of points, and plotting three of them (two plus a checker) reveals a perfect straight line.
For \(y = 2x + 1\): x = 0 → y = 1 · x = 1 → y = 3 · x = 2 → y = 5. Points (0,1), (1,3), (2,5) — one straight line through all of them.
Special lines worth knowing on sight: \(y = 3\) is a HORIZONTAL line through 3 on the y-axis; \(x = 2\) is a VERTICAL line through 2 on the x-axis.
Make a table for \(y = x + 2\) using x = 0, 1, 2.
y-values: 2, 3, 4 → points (0,2), (1,3), (2,4).
Make a table for \(y = 2x – 1\) using x = 0, 1, 3.
y: −1, 1, 5 → the line climbs 2 for every 1 across — steeper than y = x + 2.
Which line is y = 3 — and which is x = 3?
y = 3: every point has height 3 → horizontal. x = 3: every point stands at 3 across → vertical.
Does the point (4, 9) lie on \(y = 2x + 1\)?
2(4) + 1 = 9 ✔ — yes. A point lies on a line when its coordinates OBEY the rule.
Q1. Complete the table for \(y = x + 3\): x = 0, 2, 4.
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Q2. Which point does EVERY line of the form y = mx pass through?
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Q3. Describe the line \(x = -2\).
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Q4. Does (5, 8) lie on the line \(y = 2x – 1\)? Show how you decide.
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no — the point is not on the line ✓ A1
Q5. Two lines: \(y = x\) and \(y = 3x\). Which is steeper, and where do they cross?
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- Plotting only two points: the third is your error-detector.
- x = 3 and y = 3 swapped: x = k is vertical, y = k is horizontal.
- Freehand “straight” lines: use a ruler — wobbles cost the accuracy mark.
- Table slips with negatives: y = 2x − 1 at x = 0 is −1, not 1.
Core unit CG-C1 draws these lines at exam speed, CG-C2 measures their steepness (the gradient), and CG-C3 reads the equation OFF a drawn line. Everything in this strand grows from today’s three-point recipe.