Slides, Flips & Turns
Object → image: the original shape is the OBJECT; the moved copy is the IMAGE (often labelled A′). Corresponding points hop consistently: if one vertex moves 3 right and 2 up in a translation, every vertex does.
Spotting game: image flipped over? Reflection. Same way up, new spot? Translation. Turned? Rotation. Bigger/smaller? Enlargement.
A triangle moves 4 squares right and 1 up, staying the same way round. Which transformation?
Translation — the pure slide.
A shape and its image are mirror twins across a vertical line. Which transformation?
Reflection — each point and its twin sit at equal distances from the mirror.
An L-shape appears upside-down on the other side of a point. Which transformation?
Rotation of 180° about that point.
Which of the four transformations does NOT produce a congruent image?
Enlargement — size changes; only the SHAPE survives.
Q1. Name the transformation that slides a shape without turning or flipping it.
👀 Show answer
Q2. After a reflection, how do the distances of a point and its image from the mirror line compare?
👀 Show answer
Q3. Which transformations keep the image congruent to the object?
👀 Show answer
Q4. A photo is printed at half size. Which transformation relates print to original, and are they congruent or similar?
👀 Show answer
Q5. A shape is turned to face the opposite direction about a point. What rotation is this?
👀 Show answer
- “Enlargement” assumed to mean bigger only: fractional scale factors shrink.
- Rotation confused with reflection: reflections flip the lettering order; rotations keep it.
- Object and image labels swapped: the dash (A′) marks the IMAGE.
- Freehand images: ruler for every straight edge — the syllabus says so.
Core units make each move precise: mirror-line equations, rotation centres, column vectors and scale factors — and teach the FULL DESCRIPTION each transformation demands.